<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Tesseract</title>
	<atom:link href="http://bakusaiga.net/thesis/?feed=rss2" rel="self" type="application/rss+xml" />
	<link>http://bakusaiga.net/thesis</link>
	<description>Chapter 1: The Cipher</description>
	<lastBuildDate>Fri, 18 Sep 2009 06:39:10 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.2</generator>
		<item>
		<title>WIP Screenshot Final with Text</title>
		<link>http://bakusaiga.net/thesis/?p=700</link>
		<comments>http://bakusaiga.net/thesis/?p=700#comments</comments>
		<pubDate>Fri, 08 May 2009 03:00:47 +0000</pubDate>
		<dc:creator>Samin</dc:creator>
				<category><![CDATA[Prototype]]></category>

		<guid isPermaLink="false">http://bakusaiga.net/thesis/?p=700</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[
<div class="ngg-galleryoverview" id="ngg-gallery-19-700">

	<!-- Slideshow link -->
	<div class="slideshowlink">
		<a class="slideshowlink" href="http://bakusaiga.net/thesis/?p=700&amp;show=slide">
			[Show as slideshow]		</a>
	</div>

	
	<!-- Thumbnails -->
		
	<div id="ngg-image-245" class="ngg-gallery-thumbnail-box"  >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://bakusaiga.net/thesis/wp-content/gallery/wipfinal/01.jpg" title=" " class="shutterset_set_19" >
								<img title="01.jpg" alt="01.jpg" src="http://bakusaiga.net/thesis/wp-content/gallery/wipfinal/thumbs/thumbs_01.jpg" width="100" height="75" />
							</a>
		</div>
	</div>
	
		
 		
	<div id="ngg-image-246" class="ngg-gallery-thumbnail-box"  >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://bakusaiga.net/thesis/wp-content/gallery/wipfinal/02.jpg" title=" " class="shutterset_set_19" >
								<img title="02.jpg" alt="02.jpg" src="http://bakusaiga.net/thesis/wp-content/gallery/wipfinal/thumbs/thumbs_02.jpg" width="100" height="75" />
							</a>
		</div>
	</div>
	
		
 		
	<div id="ngg-image-247" class="ngg-gallery-thumbnail-box"  >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://bakusaiga.net/thesis/wp-content/gallery/wipfinal/03.jpg" title=" " class="shutterset_set_19" >
								<img title="03.jpg" alt="03.jpg" src="http://bakusaiga.net/thesis/wp-content/gallery/wipfinal/thumbs/thumbs_03.jpg" width="100" height="75" />
							</a>
		</div>
	</div>
	
		
 		
	<div id="ngg-image-248" class="ngg-gallery-thumbnail-box"  >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://bakusaiga.net/thesis/wp-content/gallery/wipfinal/04.jpg" title=" " class="shutterset_set_19" >
								<img title="04.jpg" alt="04.jpg" src="http://bakusaiga.net/thesis/wp-content/gallery/wipfinal/thumbs/thumbs_04.jpg" width="100" height="75" />
							</a>
		</div>
	</div>
	
		
 		
	<div id="ngg-image-249" class="ngg-gallery-thumbnail-box"  >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://bakusaiga.net/thesis/wp-content/gallery/wipfinal/05.jpg" title=" " class="shutterset_set_19" >
								<img title="05.jpg" alt="05.jpg" src="http://bakusaiga.net/thesis/wp-content/gallery/wipfinal/thumbs/thumbs_05.jpg" width="100" height="75" />
							</a>
		</div>
	</div>
	
		
 		
	<div id="ngg-image-250" class="ngg-gallery-thumbnail-box"  >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://bakusaiga.net/thesis/wp-content/gallery/wipfinal/06.jpg" title=" " class="shutterset_set_19" >
								<img title="06.jpg" alt="06.jpg" src="http://bakusaiga.net/thesis/wp-content/gallery/wipfinal/thumbs/thumbs_06.jpg" width="100" height="75" />
							</a>
		</div>
	</div>
	
		
 		
	<div id="ngg-image-251" class="ngg-gallery-thumbnail-box"  >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://bakusaiga.net/thesis/wp-content/gallery/wipfinal/07.jpg" title=" " class="shutterset_set_19" >
								<img title="07.jpg" alt="07.jpg" src="http://bakusaiga.net/thesis/wp-content/gallery/wipfinal/thumbs/thumbs_07.jpg" width="100" height="75" />
							</a>
		</div>
	</div>
	
		
 		
	<div id="ngg-image-252" class="ngg-gallery-thumbnail-box"  >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://bakusaiga.net/thesis/wp-content/gallery/wipfinal/08.jpg" title=" " class="shutterset_set_19" >
								<img title="08.jpg" alt="08.jpg" src="http://bakusaiga.net/thesis/wp-content/gallery/wipfinal/thumbs/thumbs_08.jpg" width="100" height="75" />
							</a>
		</div>
	</div>
	
		
 		
	<div id="ngg-image-253" class="ngg-gallery-thumbnail-box"  >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://bakusaiga.net/thesis/wp-content/gallery/wipfinal/09.jpg" title=" " class="shutterset_set_19" >
								<img title="09.jpg" alt="09.jpg" src="http://bakusaiga.net/thesis/wp-content/gallery/wipfinal/thumbs/thumbs_09.jpg" width="100" height="75" />
							</a>
		</div>
	</div>
	
		
 		
	<div id="ngg-image-254" class="ngg-gallery-thumbnail-box"  >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://bakusaiga.net/thesis/wp-content/gallery/wipfinal/10.jpg" title=" " class="shutterset_set_19" >
								<img title="10.jpg" alt="10.jpg" src="http://bakusaiga.net/thesis/wp-content/gallery/wipfinal/thumbs/thumbs_10.jpg" width="100" height="75" />
							</a>
		</div>
	</div>
	
		
 		
	<div id="ngg-image-255" class="ngg-gallery-thumbnail-box"  >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://bakusaiga.net/thesis/wp-content/gallery/wipfinal/11.jpg" title=" " class="shutterset_set_19" >
								<img title="11.jpg" alt="11.jpg" src="http://bakusaiga.net/thesis/wp-content/gallery/wipfinal/thumbs/thumbs_11.jpg" width="100" height="75" />
							</a>
		</div>
	</div>
	
		
 		
	<div id="ngg-image-256" class="ngg-gallery-thumbnail-box"  >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://bakusaiga.net/thesis/wp-content/gallery/wipfinal/12.jpg" title=" " class="shutterset_set_19" >
								<img title="12.jpg" alt="12.jpg" src="http://bakusaiga.net/thesis/wp-content/gallery/wipfinal/thumbs/thumbs_12.jpg" width="100" height="75" />
							</a>
		</div>
	</div>
	
		
 		
	<div id="ngg-image-257" class="ngg-gallery-thumbnail-box"  >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://bakusaiga.net/thesis/wp-content/gallery/wipfinal/13.jpg" title=" " class="shutterset_set_19" >
								<img title="13.jpg" alt="13.jpg" src="http://bakusaiga.net/thesis/wp-content/gallery/wipfinal/thumbs/thumbs_13.jpg" width="100" height="75" />
							</a>
		</div>
	</div>
	
		
 		
	<div id="ngg-image-258" class="ngg-gallery-thumbnail-box"  >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://bakusaiga.net/thesis/wp-content/gallery/wipfinal/14.jpg" title=" " class="shutterset_set_19" >
								<img title="14.jpg" alt="14.jpg" src="http://bakusaiga.net/thesis/wp-content/gallery/wipfinal/thumbs/thumbs_14.jpg" width="100" height="75" />
							</a>
		</div>
	</div>
	
		
 		
	<div id="ngg-image-259" class="ngg-gallery-thumbnail-box"  >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://bakusaiga.net/thesis/wp-content/gallery/wipfinal/15.jpg" title=" " class="shutterset_set_19" >
								<img title="15.jpg" alt="15.jpg" src="http://bakusaiga.net/thesis/wp-content/gallery/wipfinal/thumbs/thumbs_15.jpg" width="100" height="75" />
							</a>
		</div>
	</div>
	
		
 	 	
	<!-- Pagination -->
 	<div class='ngg-clear'></div>
 	
</div>


]]></content:encoded>
			<wfw:commentRss>http://bakusaiga.net/thesis/?feed=rss2&#038;p=700</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Trailer &#8211; Final</title>
		<link>http://bakusaiga.net/thesis/?p=666</link>
		<comments>http://bakusaiga.net/thesis/?p=666#comments</comments>
		<pubDate>Tue, 28 Apr 2009 01:25:34 +0000</pubDate>
		<dc:creator>Samin</dc:creator>
				<category><![CDATA[Prototype]]></category>

		<guid isPermaLink="false">http://bakusaiga.net/thesis/?p=666</guid>
		<description><![CDATA[<script type="text/javascript" src="http://bakusaiga.net/thesis/wp-content/plugins/pb-embedflash/js/sbadapter/shadowbox-jquery.js"></script><script type="text/javascript" src="http://bakusaiga.net/thesis/wp-content/plugins/pb-embedflash/js/shadowbox.js"></script><script type="text/javascript"><!--
window.onload = function() {var options ={assetURL:'',loadingImage:'http://bakusaiga.net/thesis/wp-content/plugins/pb-embedflash/css/images/loading.gif',flvPlayer:'http://bakusaiga.net/thesis/wp-content/plugins/pb-embedflash/swf/mediaplayer.swf',animate:true,animSequence:'wh',overlayColor:'#000',overlayOpacity:0.85,overlayBgImage:'http://bakusaiga.net/thesis/wp-content/plugins/pb-embedflash/css/images/overlay-85.png',listenOverlay:true,autoplayMovies:true,showMovieControls:true,resizeDuration:0.35,fadeDuration:0.35,displayNav:true,continuous:false,displayCounter:true,counterType:'default',viewportPadding:20,handleLgImages:'resize',initialHeight:160,initialWidth:320,enableKeys:true,keysClose:['c', 'q', 27],keysPrev:['p', 37],keysNext:['n', 39],handleUnsupported:'',text: {cancel:'Cancel',loading: 'loading',close:'<span class="shortcut">C</span>lose',next:'<span class="shortcut">N</span>ext',prev:'<span class="shortcut">P</span>revious',errors:{single: 'You must install the <a href="{0}">{1}</a> browser plugin to view this content.',shared: 'You must install both the <a href="{0}">{1}</a> and <a href="{2}">{3}</a> browser plugins to view this content.',either: 'You must install either the <a href="{0}">{1}</a> or the <a href="{2}">{3}</a> browser plugin to view this content.'}}};Shadowbox.init(options);}
--></script>(Please open the article to see the flash file or player.)]]></description>
			<content:encoded><![CDATA[<p><small>(Please open the article to see the flash file or player.)</small></p>
]]></content:encoded>
			<wfw:commentRss>http://bakusaiga.net/thesis/?feed=rss2&#038;p=666</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Week 10 Update</title>
		<link>http://bakusaiga.net/thesis/?p=646</link>
		<comments>http://bakusaiga.net/thesis/?p=646#comments</comments>
		<pubDate>Thu, 09 Apr 2009 04:05:40 +0000</pubDate>
		<dc:creator>Samin</dc:creator>
				<category><![CDATA[Updates]]></category>

		<guid isPermaLink="false">http://bakusaiga.net/thesis/?p=646</guid>
		<description><![CDATA[Added All Navigable Areas Finished adding all navigable areas and connecting hallways. All areas can now be properly reached in the game. Added Majority of Effects Added most of the effects (Animations) Still a couple to add Coded Game Sequence Till Ending Coded in the appropriate sequences in the game to allow you to complete [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Added All Navigable Areas</strong></p>
<p style="padding-left: 30px;">Finished adding all navigable areas and connecting hallways. All areas can now be properly reached in the game.</p>
<p><strong>Added Majority of Effects</strong></p>
<p style="padding-left: 30px;">Added most of the effects (Animations) Still a couple to add</p>
<p><strong>Coded Game Sequence Till Ending</strong></p>
<p style="padding-left: 30px;">Coded in the appropriate sequences in the game to allow you to complete it.</p>
<p><strong>What&#8217;s Left</strong></p>
<ul>
<li>Journal (Interface, Text)</li>
<li>Animations (Shadows, Final Effects)</li>
<li>Final Cutscene</li>
<li>Sound Effects</li>
<li>? Intro Movie</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://bakusaiga.net/thesis/?feed=rss2&#038;p=646</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Week 9 Update</title>
		<link>http://bakusaiga.net/thesis/?p=611</link>
		<comments>http://bakusaiga.net/thesis/?p=611#comments</comments>
		<pubDate>Mon, 30 Mar 2009 20:41:51 +0000</pubDate>
		<dc:creator>Samin</dc:creator>
				<category><![CDATA[Updates]]></category>

		<guid isPermaLink="false">http://bakusaiga.net/thesis/?p=611</guid>
		<description><![CDATA[Optimized Coding Fixed a problem in my coding that ended up taking up much more memory than necessary, should improve performance on slower systems Created Astrometrics Lab (Not All Effects Added Yet) Modeled, Textured and rendered Astrometrics Lab. The effects (Computer screens, solar system map) will be added later on Created Power Conduit Alpha (Not [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Optimized Coding</strong></p>
<p style="padding-left: 30px;">Fixed a problem in my coding that ended up taking up much more memory than necessary, should improve performance on slower systems</p>
<p><strong>Created Astrometrics Lab (Not All Effects Added Yet)</strong></p>
<p style="padding-left: 30px;">Modeled, Textured and rendered Astrometrics Lab. The effects (Computer screens, solar system map) will be added later on</p>
<p><strong>Created Power Conduit Alpha (Not All Effects Added Yet)</strong></p>
<p style="padding-left: 30px;">Modeled, Textured and render Power Conduit Alpha. The console interface and item placement will be added later on</p>
<p><strong>Began Creating In-Game Screens</strong></p>
<p style="padding-left: 30px;">Began creating the screens for the computers in the game itself. This needs to be done before I can really get to work on implementing the puzzles for Astrometrics and Power Conduit Alpha.</p>
<p style="padding-left: 30px;">
<p><a rel="attachment wp-att-640" href="http://bakusaiga.net/thesis/wp-content/uploads/2009/03/singularity.jpg"><img class="alignnone size-medium wp-image-640" title="singularity" src="http://bakusaiga.net/thesis/wp-content/uploads/2009/03/singularity-300x138.jpg" alt="singularity" width="300" height="138" /></a></p>
<p style="padding-left: 30px;">
]]></content:encoded>
			<wfw:commentRss>http://bakusaiga.net/thesis/?feed=rss2&#038;p=611</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sound Effects List</title>
		<link>http://bakusaiga.net/thesis/?p=606</link>
		<comments>http://bakusaiga.net/thesis/?p=606#comments</comments>
		<pubDate>Thu, 26 Mar 2009 00:42:11 +0000</pubDate>
		<dc:creator>Samin</dc:creator>
				<category><![CDATA[Prototype]]></category>

		<guid isPermaLink="false">http://bakusaiga.net/thesis/?p=606</guid>
		<description><![CDATA[In an effort to organize myself in regards to sound design I have begun creating a list of what would NEED sound effects in the game GUI: Button Over Button Out Button Click Drag-Drop Success Drag-Drop Fail Fusion Success HUD Upgrade Individual Menu Open/Close (Inventory, Map, Journal) Environment: Ambient (Tech &#8211; Computer sounds, machine sounds, [...]]]></description>
			<content:encoded><![CDATA[<p>In an effort to organize myself in regards to sound design I have begun creating a list of what would NEED sound effects in the game</p>
<p><strong>GUI:</strong></p>
<ul>
<li>Button Over</li>
<li>Button Out</li>
<li>Button Click</li>
<li>Drag-Drop Success</li>
<li>Drag-Drop Fail</li>
<li>Fusion Success</li>
<li>HUD Upgrade</li>
<li>Individual Menu Open/Close (Inventory, Map, Journal)</li>
</ul>
<p><strong>Environment:</strong></p>
<ul>
<li>Ambient (Tech &#8211; Computer sounds, machine sounds, energy sounds)</li>
<li>Doors (Small, Medium, Large)</li>
<li>Item Obtained</li>
<li>Item Used With Something (Item Placed &#8211; Similar to Drag/Drop?)</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://bakusaiga.net/thesis/?feed=rss2&#038;p=606</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Areas + Puzzles</title>
		<link>http://bakusaiga.net/thesis/?p=603</link>
		<comments>http://bakusaiga.net/thesis/?p=603#comments</comments>
		<pubDate>Wed, 25 Mar 2009 18:00:05 +0000</pubDate>
		<dc:creator>Samin</dc:creator>
				<category><![CDATA[Level Diagram]]></category>
		<category><![CDATA[Puzzle]]></category>

		<guid isPermaLink="false">http://bakusaiga.net/thesis/?p=603</guid>
		<description><![CDATA[After taking a step back from Tesseract I realized the &#8216;Areas&#8217; I had planned out (The Lower + Upper) in such a short portion of a game ended up making it much more linear that I wanted it to be. So in an effort to remove some of the linearity I have changed the areas [...]]]></description>
			<content:encoded><![CDATA[<p>After taking a step back from Tesseract I realized the &#8216;Areas&#8217; I had planned out (The Lower + Upper) in such a short portion of a game ended up making it much more linear that I wanted it to be. So in an effort to remove some of the linearity I have changed the areas to several specific ones. This method also gives me focus as to what to make in 3ds max and possible puzzles/items to add in order to enhance the gaming experience.</p>
<p><span style="text-decoration: underline;"><strong>Connecting Hallways</strong></span></p>
<p><em>Descriptions: </em>Various maze-like hallways connecting the various areas</p>
<p><em>Items/Upgrades:</em></p>
<ul>
<li>Metal Rod (Found in pile of rubble &#8211; Used to prop open the first area&#8217;s door so you can take the circuit)</li>
</ul>
<p><span style="text-decoration: underline;"><strong>Astrometrics</strong></span></p>
<p><em>Description:</em> Essentially a Map room. It monitors the planetary (and moon) orbits as well as the outer bounds of the solar system</p>
<p><em>Items/Upgrades:</em></p>
<ul>
<li> Map download (Semi-corrupted map download &#8211; allows you to view more of the areas without having visited them)</li>
<li>Journal Page (Provides further information about the creators of the moon base)</li>
</ul>
<p><em>Puzzle 1: Gaining Access</em></p>
<ul>
<li>Door to Astrometrics is locked</li>
<li>Requires you to go back and get the Pyranium Circuit from the first area</li>
</ul>
<p><em>Puzzle 2: Map Systems (Possible &#8211; Unknown what it would be at this time)</em></p>
<p>After gaining access to Astrometrics you would be able to bring up your current location (The facilities current location that is). This would alert you to the fact that you did not travel light-years away, that you are still in the Sol system and in fact you are right next to Earth; you&#8217;re on the moon.  In addition, through a bit of exploring of the room you will find a Journal entry &#8211; One that gives a bit more detail as to the origin of this &#8216;Moon Base&#8217;</p>
<p><span style="text-decoration: underline;"><strong>Central Core &#8211; Outer Ring</strong></span></p>
<p>Description: The outermost section leading to the Central Core (Where the Cipher is held &#8211; Unknown to the user initially) &#8211; This area will be used mostly as a &#8216;pass through&#8217; area (Backtracking through this area will be common until you realize it&#8217;s significance)</p>
<p><em>Puzzle 1: Restore Power</em></p>
<ul>
<li>This section isn&#8217;t receiving power properly, you need to find a Power Conduit and fix it</li>
<li>Requires you to find another area &#8211; Power Conduit Alpha</li>
</ul>
<p><span style="text-decoration: underline;"><strong>Power Conduit Alpha</strong></span></p>
<p>Description: One of the many rooms which regulates power flow throughout the station</p>
<p><em>Items/Upgrades:</em></p>
<ul>
<li>Journal Page (Provides further information as to your fathers, and YOUR, connection to the alien race)</li>
<li>Energy Scanner (Can be used beforehand to help easily solve adjustment mini-puzzle &#8211; Is also used later on to neutralize an energy field)</li>
</ul>
<p><em>Puzzle 1: </em>Restore Power to Central Core &#8211; Outer Ring</p>
<ul>
<li>Gain access to the relay interface (Doing so provides you with some information about your lineage. The computer allows you access due to &#8216;Recognized DNA&#8217;)</li>
<li>Adjust energy flows (Mini-puzzle)</li>
</ul>
<p><span style="text-decoration: underline;"><strong>Central Core &#8211; Outer Ring (Again)</strong></span></p>
<p><em>Puzzle 1: Restore Power (Continued)</em></p>
<ul>
<li>With power restored you can try and access in the Inner ring but the door is protected by a force shield</li>
<li>You can either try and brute force through the security system or use the Energy scanner to find the frequency the force shield operates at and generate a resonant frequency</li>
</ul>
<p><span style="text-decoration: underline;"><strong>Central Core &#8211; Inner Ring</strong></span></p>
<p><em>Description: </em>The inner ring of the central core. Provides energy to the cipher chamber.</p>
<p><span style="text-decoration: underline;"><strong>Cipher Chamber</strong></span></p>
<p><em>Description: </em>The chamber where the Cipher will make it&#8217;s reappearance at the correct time (Which is merely minutes away) At this point you may realize why those who have been &#8216;stalking&#8217; you on the ship have left you alone. They wanted you to do the work for them.</p>
]]></content:encoded>
			<wfw:commentRss>http://bakusaiga.net/thesis/?feed=rss2&#038;p=603</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Spring Break Update</title>
		<link>http://bakusaiga.net/thesis/?p=600</link>
		<comments>http://bakusaiga.net/thesis/?p=600#comments</comments>
		<pubDate>Sat, 21 Mar 2009 20:02:17 +0000</pubDate>
		<dc:creator>Samin</dc:creator>
				<category><![CDATA[Updates]]></category>

		<guid isPermaLink="false">http://bakusaiga.net/thesis/?p=600</guid>
		<description><![CDATA[Though I intended to do quite a bit of work over Spring Break I ended up taking a break from Tesseract and working on various other projects. This&#8230;distraction from Tesseract helps me think of new ideas and puzzles. One adjustment I have made is to the fusion menu. After some discussion with fellow adventure gamers [...]]]></description>
			<content:encoded><![CDATA[<p>Though I intended to do quite a bit of work over Spring Break I ended up taking a break from Tesseract and working on various other projects. This&#8230;distraction from Tesseract helps me think of new ideas and puzzles.</p>
<p>One adjustment I have made is to the fusion menu. After some discussion with fellow adventure gamers at a forum I have removed the fusion menu entirely. Now, in order to combine items, all you need to do is open the inventory, click and DRAG an item onto another item. It will let you know if you can fuse them (By opening the puzzle) or it will snap back into place and say &#8220;Incomaptible Items&#8221;. This greatly streamlines the process and, to adventure gamers at least, the drag and drop method is more intuitive and simpler. (It is akin to the &#8220;Use this item with this item&#8221; use in the old Graphical Adventure games)</p>
]]></content:encoded>
			<wfw:commentRss>http://bakusaiga.net/thesis/?feed=rss2&#038;p=600</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Week 7 Update</title>
		<link>http://bakusaiga.net/thesis/?p=585</link>
		<comments>http://bakusaiga.net/thesis/?p=585#comments</comments>
		<pubDate>Mon, 09 Mar 2009 04:08:12 +0000</pubDate>
		<dc:creator>Samin</dc:creator>
				<category><![CDATA[Updates]]></category>

		<guid isPermaLink="false">http://bakusaiga.net/thesis/?p=585</guid>
		<description><![CDATA[Altered Inventory Reduced the number of Inventory slots to 8 and added the items name under the slot (Removed the Hover-Text) Altered Fusion Menu Changed the menu that the Fusion icon links to, it instead links to the actual Puzzle screen (In a neutral state) which then lets you choose the items (Opens up the [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Altered Inventory</strong></p>
<p style="padding-left: 30px;">Reduced the number of Inventory slots to 8 and added the items name under the slot (Removed the Hover-Text)</p>
<p><strong>Altered Fusion Menu</strong></p>
<p style="padding-left: 30px;">Changed the menu that the Fusion icon links to, it instead links to the actual Puzzle screen (In a neutral state) which then lets you choose the items (Opens up the Inventory)</p>
<p style="padding-left: 30px;">Also added an EXIT icon for this area so the user can quit Fusion at any time</p>
<p><strong>Altered Item Description Code</strong></p>
<p style="padding-left: 30px;">Recoded Item Description to provide more information to the user about the item.</p>
<p><strong>Removed Mouse Navigation</strong></p>
<p style="padding-left: 30px;">Due to conflicts with Buttons and Mouse Navigation I have removed it. Instead it is replaced with the option to use the arrows or WASD.</p>
<p><strong>ReWrote Story</strong></p>
<p style="padding-left: 30px;">Wrote out latest storyline</p>
<p><strong>ReWrote Story Descriptions</strong></p>
<p style="padding-left: 30px;">Wrote out latest story descriptions</p>
<p><strong>Added 1 View to Control_Corridor4</strong></p>
<p style="padding-left: 30px;">Added on more View to Control_Corridor4 to make navigation seem more natural.</p>
<p><strong>Continued Developing Area 2</strong></p>
<p style="padding-left: 30px;">Continued creating Area 2 (Lower Level) and began creating segments for use in puzzles <em>(Creating the animations/objects necessary for puzzles, later to be coded for actual use during Spring Break)</em></p>
<p><strong>Set Up BetaTest MiniSite</strong></p>
<p style="padding-left: 30px;">Set up a mini-site for my user testing and sent it out to more people (No responses as of yet)<em> </em><a title="Hyper3" href="http://www.hyper3.net" target="_blank">http://www.hyper3.net</a><em></em></p>
]]></content:encoded>
			<wfw:commentRss>http://bakusaiga.net/thesis/?feed=rss2&#038;p=585</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Tesseract Summary</title>
		<link>http://bakusaiga.net/thesis/?p=579</link>
		<comments>http://bakusaiga.net/thesis/?p=579#comments</comments>
		<pubDate>Mon, 09 Mar 2009 03:48:45 +0000</pubDate>
		<dc:creator>Samin</dc:creator>
				<category><![CDATA[Concept]]></category>

		<guid isPermaLink="false">http://bakusaiga.net/thesis/?p=579</guid>
		<description><![CDATA[I feel, due to the changes my game has gone through, that I need to rewrite my summary of it. Tesseract is a point-and-click Sci-Fi adventure game. You play as Daniel Sheridan, a man in search of his father on the eve of December 12th 2012. He finds himself transported to a seemingly empty alien [...]]]></description>
			<content:encoded><![CDATA[<p>I feel, due to the changes my game has gone through, that I need to rewrite my summary of it.</p>
<p>Tesseract is a point-and-click Sci-Fi adventure game.</p>
<p>You play as Daniel Sheridan, a man in search of his father on the eve of December 12th 2012. He finds himself transported to a seemingly empty alien ship&#8230;but there is more to the situation than he realizes. Can you uncover the truth behind the 2012 Doomsday prophecy before it comes to fruition? Using all your wits you must make your way through an ancient facility and discover your destiny.</p>
]]></content:encoded>
			<wfw:commentRss>http://bakusaiga.net/thesis/?feed=rss2&#038;p=579</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Puzzle List</title>
		<link>http://bakusaiga.net/thesis/?p=575</link>
		<comments>http://bakusaiga.net/thesis/?p=575#comments</comments>
		<pubDate>Mon, 09 Mar 2009 02:32:36 +0000</pubDate>
		<dc:creator>Samin</dc:creator>
				<category><![CDATA[Puzzle]]></category>

		<guid isPermaLink="false">http://bakusaiga.net/thesis/?p=575</guid>
		<description><![CDATA[Though I do not have all the puzzles thought up as of yet I do have general idea for the larger goal for the game. Area 1 Main Goal: Gain access to the Lift Sub Goal 1: Obtain HUD Upgrade (Item Fusion) Item 1: Fused Circuit: A broken circuit from a permanently opened door. Item [...]]]></description>
			<content:encoded><![CDATA[<p><span style="color: #000000;">Though I do not have all the puzzles thought up as of yet I do have general idea for the larger goal for the game.</span></p>
<p><span style="color: #000000;"><span style="text-decoration: underline;"><strong>Area 1 </strong></span></span></p>
<p><span style="color: #000000;"><strong>Main Goal:</strong> Gain access to the Lift</span></p>
<p><span style="color: #000000;"><strong>Sub Goal 1:</strong> Obtain HUD Upgrade (Item Fusion)</span></p>
<p><span style="color: #000000;"><strong>Item 1: </strong>Fused Circuit: A broken circuit from a permanently opened door.</span></p>
<p><span style="color: #000000;"><strong>Item 2:</strong> Pyranium Plating: A piece of conductive metal from a broken hallway divider.</span></p>
<p><span style="color: #000000;"><strong>Solution:</strong></span></p>
<ul>
<li><span style="color: #000000;">Obtain Fused Circuit</span></li>
<li><span style="color: #000000;">Obtain Pyranium Plating</span></li>
<li><span style="color: #000000;">Upgrade HUD System (Item Fusion)</span></li>
<li><span style="color: #000000;">Fuse Fused Circuit and Pyranium Plating to make Pyranium Circuit</span></li>
<li><span style="color: #000000;">Use Circuit In Broken Doorway</span></li>
</ul>
<p><span style="text-decoration: underline;"><strong>Area 2</strong></span></p>
<p><strong>Main Goal:</strong> Shut down force shields on the upper level</p>
<p><strong>Sub Goal 1: </strong>Follow the clues (Journal) to find out about your father</p>
<p><strong>Item 1:</strong> Repair Drone</p>
<p><strong>Item 2: </strong>Piece of Journal</p>
<p><em>To Be Expanded Upon</em></p>
<p><span style="text-decoration: underline;"><strong>Area 3</strong></span></p>
<p><strong>Main Goal:</strong> Find the Cipher before the Followers of the Destroyer do</p>
<p><strong>Sub Goal:</strong> Follow the shadow &#8211; it may have clues to your fathers disappearance</p>
<p><em>To Be Expanded Upon</em></p>
]]></content:encoded>
			<wfw:commentRss>http://bakusaiga.net/thesis/?feed=rss2&#038;p=575</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

